Behind the scenes of Kong: the Skull Island

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King Kong franchise was back in 2017 with Kong: the skull island. Directed by Jordan Vogt-Roberts and written by Dan Gilroy, Max Borenstein, and Derek Connolly from a story by John Gatins; the film was nominated for various visual effects society awards. Kong is a mythical, compelling character with massive history.

In order to bring Kong to life a lot of old-school and new-school methods were utilized. Right from formatting the animated scenes with miniatures to using hell amount of CGI in the backgrounds this film is a complete product of visual effects.

Enunciating sentiments towards a character like Kong was cemented with lot of work. The scene where Tom Hiddleston and Brie Larson are standing on a cliff was a very warm moment for us to know Kong. ILM (Industrial Light & Magic), the studio that created the visual effects for this film and may others said that working on Kong was a whole level of different experience.

They used a couple of particular things which were exclusively used in the post production. They used this tool called CineView, which was developed at ILM. It was very assertive to place the physical characteristics of Kong with the backdrop.

Most of the technical department went nuts on the hair. If you ever learn animation and VFX then it would come to you that the most exhausting aspect of designing an animal is the detailing of its hair. Especially at the end, when he’s fighting the Skullcrawler. That was just displacing massive amounts of water. There was a lot of artful carving of the water to get it to move aside.

So once the water simulations came to an end, then the hair dressing came into play. The thing which most of the audience doesn’t get is that visual effects and CGI manipulation is done in so many different ways; every scene demands something different all the time. A lot of people enrolled in visual effects courses compare Godzilla with Kong. It cannot be completely criticized because a lot of the dimensions are similar whereas Godzilla evolved with time but Kong has been pretty up to date.

Kong: the skull island required animation in the initial stage before visual effects could have been done. The nominations for visual effects awards were well earned.


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