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What You Can Learn About Multimedia From The Game Prince Of Persia

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Prince of Persia is one of the famous and successful games created by Jordan Mechaner. The first two parts of the original trilogy of this game were developed and published by Broderbund. The third part was developed by Red Orb Entertainment and published by Learning Company.It was released on the 3rd October, 1989. There are a lot of things, which can be useful for the multimedia students to learn about how to develop a good video game.

Creation of the protagonist: After the success of his previous game with Broderbund`s Karateka, Jordan Mechaner had started creating Prince of Persia. He took the idea for the creation of the protagonist from various sources like, The Adventures of Robin hood, the Arabian Night Stories and Raiders of the Lost Ark. In fact, Mechaner used the look of his brother as a model for the creation of the prince and used the animation technique “Rotoscope”.

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Different techniques used in developing the game: Apart from the first two parts of the original trilogy, the third part was created in 3D and was only compatible with the PC. This limitation was criticized by many fans, which led to huge loss to the company and the assets of this game were sold to the new company called Ubisoft. This company also took Mechaner and they started a new franchise with a new name, “Prince of Persia: The Sands of Time”.

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Though, this new version was different from the previous one, because the makers of this game along with Mechaner focussed on the action-adventure genre, but it became a huge hit. Mechaner didn’t participate in the second part, “Prince of Persia: Warrior Within” of this trilogy and left it, saying that, the game is too dark, full of violation and unappealing, but the sales remained the same. It led to the making of the third part, in which the creators attempted to balance the lighter and the animation tone of the first part, and the violation and the darker side of the second part. These games were compatible with sixth-generation video game console, Microsoft Windows. Later, it was released for Play Station 2 and 3.

If you think that your imagination can create such extraordinary things and your mind can think out of the box, then nothing can stop you from building your own video game. All you need to do is enrol in a multimedia course in kolkata from a reputed institute.

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Multimedia Story Of Animated Series Transformers

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The Transformers is the first animated series of the famous Transformer franchise. It was a huge success, when it released in 1984. It is a story of a war between two alien groups who are fighting among themselves. The future of the planet Earth hangs on the outcome of the fight. It was recorded in the USA and animated in Japan and South Korea.

The story begins when the Autobots and the Decepticons land on the earth during the Cybertronian war. They are revived after some geological happenings and the struggle continues on the earth as well. The Decepticons are the evil group who wants to erase all of the earth`s resources. They are doing it in order to find an alternative energy source for their own lost and destroyed planet. During their fight on the earth, the Autobots get into a friendly relation with the native people. They are the noble guys who don’t want to harm the earth`s population. The Decepticons on the other hand, are intent on fulfilling their plans by any means. They in the process kill and destroy earth`s people and its natural process. All of the Autobots develop a special bond with a boy on the earth. He helps them in fighting the aliens.

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The cartoon series was inspired from a Japanese toy line Microman.  It was quite difficult to make the animated characters for this series. It had vehicles which could turn into human or sometimes into different other vehicles. The fight between the two factions was the toughest part to create as the fight had to look authentic and not shabby. With the help of multimedia techniques, it was possible to make this awesome animated series. There has been an increase in demand for multimedia courses in Kolkata.

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Shohei Kohara, a Japanese designer created the models for the characters involved in the series. This cartoon was developed along with the comic strip of the story between 1984 and 1991. The story line of both parts is somehow different. The animation technique used in making this highly popular animated series was quite advanced. It not only made the series a huge hit, but it also resulted in making of a movie between the seasons. It was quite tough to design both the alien groups, as they both had to look different, but at the same time, they both should look from the same planet.

If you are also amazed by the animation work and want to be a part of it, then look for a good animation institute.